Lean

Planet Lean – Games as a way to coach and teach lean thinking

 

Honoured and humbled!

My article on using games to coach and teach Lean thinking just got published on Planet Lean. I hope that the Lean community will enjoy reading it as much as I enjoyed writing it! It goes without say that I also hope you find some value in reading it. Games mentioned in the article are Playing Lean and getKanban.

Thank you Roberto Priolo, Alister Lee, Simen Fure Jørgensen, Tore Rasmussen, Russell Healy, and numerous others who are part of my Lean journey.

Spread the word by liking and sharing the LinkedIn post or the following tweet:

Playing Lean Australia

A list of Playing Lean Australia 2017 events that’ll take place next week:

Don’t hesitate to get in touch if you have any questions whatsoever.

Reading…

Lean Product and Process Development (2nd Edition).

For the past few weeks I’ve been reading the Lean Product and Process Development (2nd Edition) book by Allen C. Ward and Durward K. Sobek II. It’s very idea heavy, with practically every chapter introducing new concepts. Second edition has several great case studies which really help with understanding how some of the concepts can be used in practice. All in all, this is a book I’ll be re-reading for years to come.

On Continuous Improvement

Continuous Improvement

During the Second World War, U.S. government initiated an improvement programme “Training Within Industry” with aims of providing education regarding the importance of continuous improvement (CI). After the war, CI was taught to post-war Japan through works of Deming and Juran (Shingo and Robinson, 1990). Based on those lectures, Japanese developed their own way of CI thinking, nowadays known as kaizen (Imai, 1986).